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Dispenser v1.0

Overview

Stores items in a similar way to a chest,but allows shooting or dispensing them through the hole when the input voltage changes. You can control the speed, angle, etc. of the projectile through the input voltage. By default, it is in shooting mode.

Ports Definition

The final input is generated by performing a bitwise OR operation between the inputs from all sides.

GV Dispenser Icon

All Input

Start & EndFunctionDescription
1 ~ 8

Speed

In blocks/second. The max speed is 255 blocks/second.

9 ~ 16

Angle 1

  • If the dispenser faces upwards or downwards, Angle 1 is the deviation angle toward the north.
  • Otherwise, Angle 1 is the deviation angle toward right.
  • If the value is greater than 90, the value will be reduced to 90.
  • If the highest bit is 1, the value will be negative.
17 ~ 24

Angle 2

  • If the dispenser faces upwards or downwards, Angle 2 is the deviation angle toward the west.
  • Otherwise, Angle 1 is the deviation angle toward up.
  • Others are defined the same as Angle 1.
25

Ignore Gravity

If this is 1, the projectile will ignore gravity.

26

Ignore Resistance

If this is 1, the projectile will ignore resistance like air resistance and etc.

27

Safe Mode

If this is 1, the projectile will be in safe mode.
In safe mode, the projectile will not trigger OnFiredAsProjectile and OnHitAsProjectile in SubsystemBlockBehavior, but still will trigger OnHitByProjectile.

28

Placing Mode

If this is 1, the projectile will be in placing mode.
In placing mode, when projectile hits a block that is not air or fluid, the projectile will place itself in the terrain chunk (If it is allowed).

29

Whether Specify Slot

If this is 1, the dispenser only shoots the blocks at the specified slot.

30 ~ 32

Specify Slot

If the 29th bit is 1, the dispenser only shoots the blocks at this+1th slot.

💡 Tip

In addition,Gigavolt.Expand modhas Guided Dispenser.