Skip to content

Guided Dispenser v1.0

Overview

Similar to the Dispenser, but the speed and angle of it cannot be specified, but the destination (not guaranteed). You can also set whether to place the projectile in the terrain chunk when it arrives at the destination, and whether the projectile is affected by air resistance or gravity. By default, it is in shooting mode.

Ports Definition

Guided Dispenser Icon

All Input

Start & EndFunctionDescription
1 ~ 8

X Offset

For each 1 increase of this, the position of the destination moves west by 1 block.

9 ~ 16

Y Offset

For each 1 increase of this, the position of the destination moves up by 1 block.

9 ~ 16

Z Offset

For each 1 increase of this, the position of the destination moves north by 1 block.

25

X Offset Sign

If this is 1, the destination moves east but not west.

26

Y Offset Sign

If this is 1, the destination moves down but not up.

27

Z Offset Sign

If this is 1, the destination moves south but not north.

28

Placing & Safe Mode

If this is 1, the projectile will be in placing and safe mode.
In placing mode, when projectile hits a block that is not air or fluid, the projectile will place itself in the terrain chunk (If it is allowed).
In safe mode, the projectile will not trigger OnFiredAsProjectile and OnHitAsProjectile in SubsystemBlockBehavior, but still will trigger OnHitByProjectile.

29

Whether Specify Slot

If this is 1, the dispenser only shoots the blocks at the specified slot.

30 ~ 32

Specify Slot

If the 29th bit is 1, the dispenser only shoots the blocks at this+1th slot.